This project pushed me out of my comfort zone in ways I never could have imagined. Designing an entire operating system means incorporating hardware design, gestures, user flows between different apps, and so much more. Much of which I have never tackled before. As one of the more experienced designers of the team, I really enjoying mentoring and teaching others tips and techniques I've picked up throughout the years. I learned so much both in the technical sense, especially regarding designing for industry standards, and in soft skills. I feel extremely grateful for the unique design brief and creative freedom that allowed me to create some of my favorite work yet.
If I had more time, I would create more themes to accommodate a wider range of audiences since I know our color palette is limited in its appeal. I would also love to further explore the myriad of "evil" design patterns within mobile, such as the black hole that is social media, notifications, and infinite scroll. Although these topics were far beyond the scope of this project, I am proud that we were able to at least able to take begin considering the ethicality of our designs.
My biggest takeaway from this experience is to know the "why" behind your design decisions. Even seemingly insignificant details matter, and if the design decision is not serving the users or fulfilling the design principles, it probably isn't necessary.
A huge thank you to Professor Brian Fling and my team for a wonderful quarter!